Getting Started
Insert the Looney Tunes B-Ball Game Pak then turn the system ON. Press Start to skip the introduction.
Options Screen
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START GAME - Begins game play immediately using default settings.
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TYPE OF GAME - There are several choices for game type. To change the type press left or right on the Control Pad or any other button.
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WACKY METER - Sets the level of craziness in the game from 1 to 5. Selecting 1 results in a straight, no-nonsense game. Setting the meter all the way to 5 means there will be many opportunities for picking up gems that allow you to buy special ACME plays. ACME plays can be offensive or defensive. •
DIFFICULTY - Ranges from 1 to 10 (easy to difficult) and sets how well the computer will play against you. The default level is 5.
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FOLLOW MODE - In 1-player games this determines who will control the ball on the player's team. If it is ON, the player will automatically control the character on their team that has the ball. If it is OFF, the player can only control one character and the computer will control the other.
Game Types
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1-Player vs. CPU - One player controls one team and plays against the computer.
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1-Player vs. 1-Player - Each player controls a team.
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2-Player vs. CPU - Each player controls one character on the same team and plays against the computer team.
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2-Player vs. 1-Player - Two players on the same team each control a character and play against one player that controls both characters on the opposing team.*
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2-Player vs. 2-Player - Each player controls one character.*
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1-Player Tournament - One player controls one team and competes in a tournament in which all other characters play.
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2-Player Tournament - Two players on the same team each control a character and play against all other characters in a tournament.
*\*Note: These settings involve more than 2 players and require that a multi-player tap device be connected to port #2.*
Choosing Teams
You have the choice of Bugs Bunny, Daffy Duck, Marvin the Martian, Sylvester, Yosemite Sam, Tasmanian Devil, Wile E. Coyote, and Elmer Fudd. You cannot choose the same character more than once during a game. The flashing star in the box shows which player is expected to choose a character. Use Up and Down on the Control Pad to flip through the characters and press any button other than Start to select the character.
If you press the Start Button, the computer will pick a character at random for you. If you make a mistake, press the Select Button to unselect the character. If you are playing against the computer, you can select the characters the computer will control.
Once the teams have been selected, press the Start Button to start the game or press the X Button to return to the Options screen.
Character Attributes
Each character has strengths and weaknesses. You can see what these are by looking at the bars under the character's name. The more the bar is filled in, the better the character is at this attribute.
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Shooting - Indicates how well the character can shoot close up.
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3 pointers - Indicates how well the character can shoot from far away.
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Defense - Shows how well the character can steal the ball or block his opponent.
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Speed - Indicates how quickly the character moves.
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Stamina - Indicates how long the character can maintain Turbo Power.
Offensive Plays
Each character has a variety of shots, including standard jump shots, long shots, lay-ups and slam dunks. Each character even has a unique way of performing these shots.
To give your character an edge, you can purchase special ACME plays to strengthen your game. Before you can purchase plays you have to collect gems worth different amounts. These plays are unavailable if the Wacky Meter is set at 1. Each play has a different cost. To sort through the plays, press the Menu Button. The plays are listed above the character shots at the bottom of the screen. Only the plays you can afford will be listed.
To select a play, press the A Button (default configuration). You need to be in possession of the ball to use these offensive plays.
ACME Offensive Plays
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VEGAS (Cost 50 cents) - This play can be quite a gamble. Your side of the scoreboard turns into a rolling slot machine display. If you score a basket while Vegas is activated, your score is multiplied by the pay-off on the machine (you could gain or lose points). If you miss the shot, the ball is stolen, or you make a dunk or lay-up, Vegas is deactivated.
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LONG RANGE (Cost 10 cents) - You must be behind the halfcourt line, opposite your basket, to put this shot into play. Each character has a unique long range shot, but they sometimes backfire or don't make it in.
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ECLIPSE (Cost 25 cents) - The screen darkens and your opponents have a hard time seeing you as you drive to the hole.
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FORCEFIELD (Cost 50 cents) - Using the forcefield will protect you from all special defenses, earthquakes and cream pies.
Defensive Plays
If the offense can play dirty, so can the defense. You will need to collect