Rescue Mission 1
Jump over ping-pong bats and volleyballs, then stretch high above giant boxing gloves and golf clubs to clobber Dr. Maybe's servants of destruction.
If you're lucky enough to find an airplane, just jump in the cockpit and fly! Our spies tell us that this is where Maybe has hidden one of the sets of wing attachments for your Robosuit. Rescue Mission 2
Rescue sinister stuffed bears and horrified hippos before Dr. Maybe devours them! Collect points and extra lives on this level to stock up for the lean times ahead.
Jump in the cannons then press the B-Button to get a boost to the top!
Rescue Mission 3
All the world's holiday cakes, sweets and cookies are made here in Santa's confectionery factory. Battle half baked cherry Pie Soldiers and Maybe's mutant caterpillars to make the sour sweets edible again.
If Barber Pole exits aren't getting you anywhere, look for secret pits and tunnels!
Rescue Mission 4
Model trains, hungry cars, and crazed wind-up wheels chase you through the ins- and -outs of the mechanical toy factory! Remember, Dr. Maybe has a screw loose so stay on the tips of your fins!
Use the dolls and small trains to bounce up to the goodies out of reach.
Rescue Mission 5
There's only one way to rescue the toys made especially for bath-time - in the bathtub. Bump the very first mystery block you see and a tub pops out for you to use.
What You See
Each factory is guarded by Dr. Maybe's el-cheapo security system. Why was it so cheap? Because it doesn't work in the frozen wasteland of the Arctic.
The system has short-circuited, allowing you to pass freely from one factory to the next, but only in order from the ground up. Explore the castle rooftops - you may find some very interesting nooks and crannies!
Barber Pole Exits
To exit most rooms, walk to the Barber Pole Exit when it's flashing. Sometimes you have to collect all Penguin Bombs in a room before the exit flashes, sometimes you won't (in a secret bonus room, for instance, the exits are always flashing).
There is more than one way to exit many rooms.
Bonus Blocks
Bump these blocks from underneath for surprises good and bad. If a meanie pops out, RUN!
If a car, plane or bathtub pop out, jump in and press B to fly.
Remaining Chances
This tells you how many chances you have left to finish the game. On one hand, the Cod counts down your Chances to catch Dr. Maybe.
In the other hand, he holds batteries for the Robosuit. Each time one of Maybe's Meanies touches you, you lose a battery.
When you're out of batteries, the suit quits working and you lose a chance. Stock up on batteries by collecting stars.
Penguin Bombs
Dr. Maybe's bombs have been disguised as penguins to hinder your rescue attempts. There are Penguin Bombs on most levels and you must deactivate all bombs on a level before the Barber Pole Exit flashes.