The Walking Dead: Season Two box art for Xbox One
The Walking Dead: Season Two screenshot 2 for Xbox One
The Walking Dead: Season Two screenshot 3 for Xbox One
The Walking Dead: Season Two screenshot 4 for Xbox One
The Walking Dead: Season Two box art for Xbox One
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The Walking Dead: Season Two

The Walking Dead: Season Two

↗ 1.0%
😊 8.1/10
(Xbox One - US, Action & Adventure)
🇺🇸
US
🇪🇺
PAL
Developed_By:
Telltale Inc.
Published_By:
Telltale Inc.
Released On:
21 Oct 2014
The The Walking Dead: Season Two continues the story of The Walking Dead and is based on the comic books. Everyone becomes a zombie, called "Walker", after death (at least when the brain is still intact) and the series follows people in their attempts to survive. Just like the source material, the game is less about fighting zombies than showing how the survivors react to their situation and interact with each other.
The story takes place a year after the happenings of the first game. Clementine initially travels together with Omid and Christa, but due to unfortunate circumstances she soon has to survive on her own and has to find new people to trust. The player takes the role of Clementine , but regarding gameplay - with the obvious difference that the girl is not nearly as strong as the previous protagonist Lee is more often on the defensive - the mechanics are largely unchanged compared to the predecessor.
One of the main pillars of the game is making choices: in each episode, there are many decisions to make which influence how the remainder of the game plays out; the consequences may range from small to big (e.g. the death or survival of other characters). Those decisions, including Clementine 's answers in conversions, have to be made within a time limit.
The game also reacts to some decisions made in the first game when a savegame is imported. Sometimes Clementine has the opportunity to explore a small area and interact with items or people in order to reach her next goal or just to learn more about the situation. The game uses a mix between direct movement of the character and using an cursor to choose an item to interact with.
The frequent action sequences play out in quick-time events (the player has to press respectively hammer the buttons which are displayed on the screen or click on the correct spot on the screen under time pressure); in other cases there are mini games of the same complexity to solve.
The episodes were released as follows:
Episode 1: All That Remains
Episode 2: A House Divided
Episode 3: In Harm's Way
Episode 4: Amid the Ruins
Episode 5: No Going Back
For the Xbox One, all episodes were released right away as a single package.
UPC-A:
894515001450 (United States)
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