STARTING THE GAME
Press START/PAUSE at the Title Screen to bring up the Mode Select Screen.
MODE SELECT SCREEN
The Mode Select Screen has three categories: Original, Weapon Master, and Options. Use the +Control Pad or Control Stick to select a category.
Game modes and submenus for the selected category will appear on the right side of the screen. Select a game mode or submenu with the +Control Pad or Control Stick, and confirm your selection with the A Button.
ORIGINAL
This category includes the following game modes:
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ARCADE: Fight against CPU opponents to clear the game.
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VS BATTLE: A two-player mode where Player 1 and Player 2 can fight each other.
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TIME ATTACK: Set new records by clearing all stages as quickly as possible.
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SURVIVAL: Set new records by defeating as many CPU opponents as possible with limited health.
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TEAM BATTLE: Form a team with multiple characters and fight through the game as a team (elimination match).
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VS TEAM BATTLE: Player 1 and Player 2 can Team Battle against each other.
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PRACTICE: Practice each character's moves.
WEAPON MASTER
Collect numerous weapons and clear various missions while adventuring throughout the world.
OPTIONS
Access the Options Menu to change various game settings. Settings include Game Settings, Controller Settings, Display Settings, Sound Settings, Records, Collection History, and Memory Card.
ABOUT SAVING
The default setting for Auto Save is ON. You can adjust Auto Save options or execute Saves and Loads from the Options Menu.
To save game data, insert the Nintendo GameCube™ Memory Card with 1 file and 4 blocks into Memory Card Slot A. GAME SCREEN
This section provides an overview of the screen layout.
BASIC SCREEN GUIDE
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A TIME: When the clock reaches zero, the player with more health wins.
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B CHARACTER'S NAME: Displays the character's name.
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C HEALTH METER: The green bar indicates how much health remains for the character.
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D PAUSE MENU: Press START/PAUSE at any time during the game to open the Pause Menu. Some options may not be available depending on the mode. The Pause Menu is not available in Time Attack and Survival Modes.
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E CLOSE: Closes the window.
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F COMMAND LIST: Opens the Command List for the selected character.
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G OPTIONS: Opens a simplified Options Menu.
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H EXIT: Resets the game back to the Title Screen.
GAME RULES
This section covers the conditions for victory and the basic rules shared by all game modes.
HOW TO WIN
Attain any one of the following conditions to win a single round. Winning a match requires winning a varying number of rounds. Adjust the number of rounds required to win a match in the Options Menu.
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KNOCK OUT: Opponent's health is reduced to zero.
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RING OUT: Opponent is knocked out of the ring.
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TIME UP: The character with more health when time runs out, wins.
DRAW & SUDDEN DEATH
A draw occurs when a double knock out (both characters reach zero health simultaneously) or a double ring out (both characters knocked out of the ring simultaneously) happens.
Both sides receive a point for the round. If both characters have won the same number of rounds, and both sides reach the required number of rounds to win the match at the time of the draw, the match goes into sudden death.
GAME OVER
Game Over occurs when a match is lost. In modes with rankings, such as Survival and Time Attack, qualifying players can enter their names into the rankings.
In Arcade Mode, when Game Over is reached, a Continue Screen appears. Press START/PAUSE before the countdown reaches zero to continue playing.
CONTINUE?
WEAPON MASTER MODE
This section covers the general flow of Weapon Master Mode.
1. CHAPTER SCREEN
Weapon Master Mode is divided into several chapters. The player proceeds to new adventures by clearing each of these chapters.
2. WORLD MAP
In the World Map, the player can move between chapters. Selecting a chapter opens the Chapter Map.
3. CHAPTER MAP
To clear the missions in each chapter, certain conditions must be met. Dungeons are also accessible through Chapter Maps.
4. BATTLE
Each stage, mission, and battle can include a variety of conditions, including those that may change a character's status.
5. MISSION CLEAR
When the conditions for clearing a given mission are met, the Mission Results Screen appears. If any items were obtained, they will also be indicated on this screen. By fulfilling the chapter clearing conditions, new chapters become available for the player to explore.
ABOUT GOLD
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Chapter 1. Regulust, selecter
The currency in the world of Weapon Master is called Gold. The player receives a certain amount of Gold for each battle, regardless of whether the player wins or loses. The player can use Gold to buy various items, such as weapons.
Purchase weapons at the shops found within the Command Menu. To open the Command Menu, press START/PAUSE at the World Map/Chapter Map Screen.