Title Screen Options
Select how to play from the Title Screen using the select button.
•
1 PLAYER: Play with Rin Rin.
•
2 PLAYERS: Play with Lan Ran at the same time.
•
KICK BALL: A mode to compete with friends.
•
EDIT MODE: A mode for creating original game screens.
•
PASSWORD: Accesses the password input screen.
Post-Clear Evaluation
This screen appears after clearing a round, evaluating your clear method and providing tips for the next round. Time Bonus is calculated as remaining game time multiplied by 10. Special Bonus is based on how you cleared the round.
•
Diamonds: Vary in number based on the clear method and remaining time.
•
Display: Shows remaining lives, score, and diamond count.
Collect Diamonds
When you clear a round, you receive diamonds in proportion to your effort. Collecting 30 diamonds allows you to trade them for the Elder's training to increase your lives. Sometimes, you can trade diamonds directly for lives.
•
Elder's Question: If you answer "Yes," a bonus game appears that gives you a chance to increase your lives.
2-Player Versus: KICK BALL
In "BE BALL," KICK BALL is a mode for versus battles with two players. Aim for each other's goals and compete to see who can score faster.
•
Player 1 Goal: Located on one side of the screen.
•
Player 2 Goal: Located on the opposite side.
•
Points: Displayed on the game screen.
KICK BALL Controls
•
Directional Keys: Move your character.
•
Specific Button: Stops the ball's movement.
•
Specific Button: Used to kick the ball.
•
Specific Button: Not used.
•
Game Start/Pause Button: Starts or pauses the game.
KICK BALL Game Rules
•
Kick the blue ball in the center of the screen and score points by putting it into the opponent's goal.
•
One game is won by the player who reaches 5 points first.
•
In a 5-game match, the first to win 3 games takes the match.
•
A two-player pad for the PC Engine must be connected to play. EDIT MODE Overview
In EDIT MODE, you can create your own original levels and play using them in both single player and 2-player modes.
•
1P GAME START: Play on original levels created in EDIT MODE.
•
2P GAME START: Play on original levels created in EDIT MODE.
•
EDIT: Mode for creating original levels (uses one controller).
•
BACKUP: Uses backup RAM to save original levels.
•
CLEAR: Used to delete a level currently in creation.
•
END: Returns to the title screen after finishing.
Creating Original Levels
When you select EDIT MODE, a map creation screen appears first.
•
Move the cursor using the directional keys.
•
Use the I button to create walls and the II button to cancel.
•
Press the select button on the map creation screen to bring up the item placement screen.
•
Move the cursor down to display available items for placement.
Placing Items
•
Select the item to place using the left and right arrow keys, then press the I button to confirm.
•
Move the item on the screen with the arrow keys, and press the I button again to place it.
•
This process can be repeated until the limit for each item is reached.
•
Balls and Plates can be placed up to 4 of each, regardless of color or type.
•
A maximum of 8 items and 4 enemy characters can be placed.
•
When finished, press the RUN button to return to the EDIT MODE screen.
Hints for Level Creation
Creating original levels is just like playing the game itself; it is not guaranteed to go well from the start.
•
Place as many items as you can, then surround them with walls.
•
Think about which walls to remove to make movement easier, and adjust accordingly.
•
It is suggested to place lots of walls first and then remove them later.