Founded in 1992 as Behaviour Interactive, the company was renamed Artificial Mind and Movement (A2M) in 2000. They specialized in developing games based on licensed intellectual properties for various consoles. In 2010, the studio reverted its name back to Behaviour Interactive.
During this decade, the Montreal-based studio produced a diverse portfolio of character-driven action and platforming titles. In 2000, the developer released several high-profile adaptations, including the holiday-themed action game
The Grinch, the cooperative platformer
Bugs Bunny & Taz Time Busters, and the survival horror title
The Ring.
The studio continued to secure major publisher partnerships, translating popular media franchises into interactive entertainment. This resulted in projects such as the action-adventure game
Carmen Sandiego The Secret of the Stolen Drums, the rhythm-based
Flow Urban Dance Uprising, and the film tie-in
Ant Bully.
The studio's work spanned multiple console generations, including the PlayStation, PlayStation 2, GameCube, and Xbox. By maintaining a large team of artists and programmers, the developer established a reputation for delivering reliable, multi-platform ports and original licensed adaptations under tight production schedules. This operational model allowed them to work simultaneously with major industry publishers like Sony Computer Entertainment, Konami, and Atari.