Getting Started
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Make sure the POWER switch is OFF.
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Insert the Shrek 2™ Game Pak into the Game Boy® Advance slot as described in your Nintendo Game Boy® Advance instruction manual.
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Turn the POWER switch ON.
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To skip the introductory sequence, press START.
Note: The Shrek 2™ Game Pak is for the Game Boy® Advance system only.
Start Menu
Choose Start Game to begin a new adventure or continue an existing one. The Shrek 2™ Game Pak can store up to 3 separate adventures.
To begin a new adventure, choose any slot that says New Game. Select 3 letters to identify your adventure. Use the Control Pad to highlight a letter and press the A Button to select it. Use the B Button to backspace. When you're finished, highlight OK at the bottom right corner and press the A Button.
To load a previously saved game, select it from the list and press the A Button.
Note: Saved games show the percentage of coins collected on the right. To erase a saved game, select Erase then highlight the game that you'd like to erase. With the desired game selected, press the A Button. You'll be asked to confirm that you want to erase this game. To confirm, choose Erase and press the A Button. To keep the game, highlight Cancel and press the A Button.
Note: Once a game is erased, it is unrecoverable.
View Credits
Choose this to see the names and titles of all the people involved in the development of Shrek 2™ for the Game Boy® Advance.
Talking to Others
Sometimes you'll come across a character who wants to talk to you. When this happens, a picture of the B Button appears above the character. Stand next to the character you want to speak to and press the B Button. Once you're speaking to the character, press the A Button to move to the next page or press START to finish talking immediately.
Pause Menu
Press START during gameplay to bring up the Pause menu.
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Resume - Select Resume and press the A Button to go back to your game.
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Quit Level - Choose Quit Level to go back to the chapter menu.
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Sleep - Entering Sleep Mode allows you to conserve battery power without losing your current game progress. To enter Sleep Mode, highlight the Sleep option and press the A Button. To wake your Game Boy Advance, press SELECT and the L and R Buttons simultaneously.
Platforms, Switches and Push Blocks
Logs and crates are found throughout the game. They're useful for getting to those hard to reach areas because any character can stand on them. They can also be stacked and other items can be placed on top of them. They can be picked up by Shrek and kicked forward by Donkey. For more information, see the Controls section. Both mushrooms and springboards can be used to reach very high areas. They can also be moved around and stacked like logs.
Certain types of tree limbs and flagpoles can be used as springboards. They can't be moved but they can be body slammed by Shrek for extra height.
Many platforms require a team effort to activate them. This kind of platform has a white gauge. The number in red is the number of characters that must stand on the platform to make it fall.
Some surfaces are sloped, such as wires and ropes. Only Puss in Boots can use these to his advantage. Puss in Boots can easily climb up and slide down these surfaces. For more information, please see the Controls section.
World Objects
Brick Walls - This type of wall can be destroyed using Donkey's kick attack.
This type of wall can be broken using Shrek's body slam attack.
Main Menu
Start Game
Choose Start Game to begin a new adventure or continue an existing one. The Shark Tale™ Game Pak can store up to 3 separate game saves.
To begin a new adventure, choose one of the New Game slots. Select 3 letters to identify your game. Use the directional pad to highlight a letter and press the A Button to select it. If you make a mistake, press the B Button to backspace. Once you've named your game, highlight OK at the bottom right corner and press the A Button to begin the game.
To load a previously saved game, select the game you want to play from the list and press the A Button.
NOTE: Saved games show the percentage of subway tokens collected on the right. To erase a saved game, highlight Erase at the bottom of the list and press the A Button. Now highlight the saved game you want to erase and press the A Button. To confirm, choose Erase and press the A Button. If you accidentally select the wrong file to erase, choose Cancel and press the A Button.
NOTE: Once a game is erased, it cannot be recovered.
View Credits
Select View Credits to see the names of the people involved in the development of Shark Tale for the Game Boy® Advance.
Chapters
When starting a new game, you'll begin on the first level of Chapter 1. There are 4 chapters, and each chapter is comprised of 4 levels. At the beginning of the game, you'll only be able to select Chapter 1. Once you defeat all the levels in the first chapter, the second chapter will unlock. There's an extra Arcade chapter containing mini games that can only be unlocked by collecting all the tokens in the other chapters. All unlocked mini games can be found in the Arcade chapter.
Story Scenes
You'll see story scenes from the DreamWorks® Shark Tale