TETRIS GLOSSARY
Lock Down
The moment when the Tetrimino can no longer be moved.
Gravity
The condition when Blocks can fall after line clears.
Cascade
Subsequent line clears caused by Gravity.
Line Clear
When 10 Blocks are aligned in a horizontal row and are cleared from the Matrix.
T-Spin
The action of Rotating the "T" Tetrimino into a tight space. Hat-Line
A specially marked row of cells in the Matrix.
Fusion
When one or more Atom Blocks connect to and become Fusion Blocks.
Pure Square
A 4 x 4 square formed by joining four identical Tetriminos.
Combo Square
A 4 x 4 square formed by joining different shaped Tetriminos.
Avalanche
The event when Tetriminos separate into Blocks and collapse.
Hold Piece
A Tetrimino that has been set aside for later use.
Top Out
When there is no more room in the Matrix for Tetriminos.
GAME MODES
Choose either STORY MODE or ARCADE MODE from the Main Menu to begin a new game.
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Story Mode - Play until you lose. You lose when the Tetriminos reach the top!
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Arcade Mode - Play 2-minute and multi-player games.
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Information - Read about Tetris rules and historical facts about this game.
SELECT GAME MENU
Now select your Mino and your World (Tetris Game) to begin play.
See TETRIS GAMES for descriptions of each game available in Tetris Worlds.
MINO CUSTOMIZATION
In Tetris Worlds, you will be able to customize your Mino's name, eyes, hair and skin.
Each new rank you achieve opens up more selections to choose from.
TETRIS GAMES
TETRIS
The objective of Tetris is to manipulate falling Tetriminos forming horizontal rows of Blocks. A point is earned for each line cleared. Bonus points are earned for simultaneous line clears.
Points earned are subtracted from your Goal. When your Goal reaches 0, the game Levels up and becomes faster.
The line clear bonuses are:
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T-Spin +1; clearing 1 line: +3
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T-Spin +1; clearing 2 lines: +7
There are 15 Levels in Tetris. The player's Goal is to earn 5 x's the Level in points.
Example:
SQUARE TETRIS
The objective of Square Tetris is to combine Tetriminos into squares in addition to playing Tetris. Lines cleared that contain a piece of the 4x4 square earn big bonuses.
Also, a T-spin coupled with a line clear will cause Blocks in the Matrix to Avalanche. After an Avalanche occurs, lines cleared that were part of squares will no longer receive the square bonus.
The line clear bonuses are:
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T-Spin +1; clearing 1 line: +3
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T-Spin +1; clearing 2 lines: +7
There are 15 Levels in Square Tetris. The player's Goal is to clear 10 x's the Level in points.
Example:
CASCADE TETRIS
The objective of Cascade Tetris is to clear lines that cause Cascades while playing Tetris. A Cascade happens when Blocks falling due to a line clear cause another line to clear.
The more Cascades a player can cause with one Tetrimino, the bigger the bonus will be.
Lines Cleared + Bonus Points (Lines cleared -1) + (Cascades x2) = Total
The following example shows what the score will be when a player performs a Tetris, and that causes a 6 cascade:
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Lines Cleared: 4, Bonus Points: 4, Cascade Bonus: 0, Total: 8
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Lines Cleared: 1, Bonus Points: 0, Cascade Bonus: 2, Total: 3
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Lines Cleared: 1, Bonus Points: 0, Cascade Bonus: 4, Total: 5
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Lines Cleared: 1, Bonus Points: 0, Cascade Bonus: 6, Total: 7
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Lines Cleared: 1, Bonus Points: 0, Cascade Bonus: 8, Total: 9
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Lines Cleared: 1, Bonus Points: 0, Cascade Bonus: 10, Total: 11
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Lines Cleared: 1, Bonus Points: 0, Cascade Bonus: 12, Total: 13
FINAL TOTAL = 56
There are 15 Levels in Cascade Tetris. The Player's Goal is to clear 5 x's the Level in points.
Example: