The Legacy
1957. A large object lands in the Amazon basin, near the ruins of a lost Mayan city. Scientists dismiss the incident as a trivial cosmic occurrence.
1987. Rumors reach the Pentagon's front office. Frightened villagers in the Amazon River area talk of a hideous being with an army of evil alien henchmen. Two heroic members of the Elite Special Forces (operating under the code names: "Scorpion" and "Mad Dog") are dispatched. They deal with the threat known as Red Falcon, and put a stop to its attempt to take over the Earth.
1990. Red Falcon resurfaces. He has recruited other alien allies, and also attempts to use biological contaminants to turn U.S. forces into his soldiers of destruction. Scorpion and Mad Dog reunite to deal with Red Falcon and Jagger Froid. Scorpion and Mad Dog kick serious alien butt.
Fast forward to the future. The vile Black Viper is sent to accomplish what Red Falcon could not: overtake planet Earth. Scorpion is sent in to erase Viper. After a brutal confrontation, Viper is defeated.
Years later: The elite Contra Force—an independent law enforcement group made up of Special Forces alumnus—is sent in to handle an Earth-based terrorist group known as D.N.M.E. who are trying to take control of Neo City.
2636. The future is once again threatened by Red Falcon. Fortunately, descendants of Scorpion and Mad Dog are on hand to deal with the situation. The Alien Wars take place, and the Earth is nearly destroyed.
Five years later...mankind is recovering from the Alien Wars. The government establishes the Unified Military Special Mobile Task Force, a.k.a. HARD CORPS, to help stem the rising threat of crime that is running rampant in the cities. Order is restored. Or is it?
The Present
Colonel Bassad is the dictator of a small country. Some call him cruel. Some call him ruthless. Most call him an evil lunatic. It has only recently been learned that during the Alien Wars, a security guard at a top-secret military base managed to smuggle out an alien embryo.
The guard sold the embryo to Colonel Bassad, who has used it to breed an army of fierce alien mutants. Bassad is power-hungry and wants nothing less than total control of the planet. There are rumors that he is working with an alien ally. Some fear that this alien ally may help Bassad by providing an army of alien mercenaries.
Before the conflict can escalate to such a disastrous level, the Special Forces are pressed into service once again. They must try to put an end to this legacy of war.
Konami's CONTRA® Game Series Timeline
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1988 "SUPER CONTRA" arcade version
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1992 8-bit home version "CONTRA FORCE"
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16-bit home version "CONTRA III: THE ALIEN WARS"
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16-bit home version "CONTRA HARD CORPS"
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portable version "CONTRA III: THE ALIEN WARS"