STARTING UP
MEMORY CARD SLOT 1
MEMORY CARD SLOT 2
CONTROLLER PORT 1
CONTROLLER PORT 2
RESET BUTTON
POWER BUTTON
POWER INDICATOR
CONTROLLER PORT
DISC COVER
OPEN BUTTON
Set up your PlayStation™ game console according to the instructions in its Instruction Manual. Make sure the power is OFF before inserting or removing a compact disc. •
Insert the Starwinder™ disc and close the CD door.
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Insert game controllers and turn on the PlayStation game console. •
Follow on-screen instructions to start a game.
Starting a Game
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If you want to save and load games, be sure to insert at least one memory card. See your PlayStation owner's manual for setup instructions. •
Press the Open button and insert the Starwinder disc, then close the CD door.
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Press the Power button to turn the game console ON.
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You have three choices. Watch the opening animations until the title screen appears. Press X to skip animations one at a time. Press Start to skip right to the title screen.
FLYING START
If you are evolved enough to need speed, you may be ready for STARWINDER. Take these basic training steps:
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Start up Starwinder and go to the title screen, which is also the main menu.
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The menu defaults to Start. Press X to begin. (You can also press Up or Down to select Options or Race, then press X to choose that command.)
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You see descriptions of the Quadrant and its tracks as you travel through space/time to that domain. Your journey includes an update from our host. Press Start or X to skip to the Quadrant screen.
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At the Quadrant screen, press X to Race. (You can also press Circle to select Options or Triangle to Quit. Press Square to preview other tracks.)
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At the Ship Selection screen, press X to pick that ship. (You can also press Triangle to go back to the Quadrant screen. Press Square to preview other ships. Press L1 and R1 to zoom in and out.)
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While the galaxy is waiting for your race, you can solve puzzles. To solve a puzzle, press X to pick up a piece, use the Directional Pad buttons to move it, then press X again to drop the piece.
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Wait for the countdown and the explosion. Then go! Keep X depressed and use your Directional Pad. Press Circle to fire your weapon.
CHOOSE YOUR WEAPON
In Quadrant 1, you can choose one of two ships. Additional ships are available after the time trials. Each ship has various strengths and weaknesses.
During some races, top speed may be important, while in others, handling or strength may be more important. Review the properties of each of your ships on the Ship Selection screen and decide which is best for the current race.
The quickest way to slow your opponents down is to hit them with every weapon you've got. So blast away! They'll be doing the same to you. When you exhaust a weapon, the next one kicks in.
Weapons
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Standard Missiles - Use these to blast obstacles, such as drone ships and mutant materials.
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Stun Missiles - Stuns enemy opponent for three seconds. Fires in a straight line.
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Heat Seekers - These bad boys lock on to the closest target's engine exhaust. Fire and forget.
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Trench Missiles - Follows a Rail until its power runs out or it hits an obstacle, such as a hunk of mutant material.
Power Ups and Speed Bumps
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Green Spiral - Get a boost to warp speed. You can pick this up and save it for later.
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Mine - These nasty little surprises are scattered about - just waiting to ruin your day.
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Blue Spiral - Wormholes. A space/time portal that can send you backward or forward on a Rail.
OPTIONS, OPTIONS, OPTIONS
Starwinder offers a variety of game options. At the title menu, press Down to select Options, then press X. At the Quadrant screen, press Circle. The Options menu appears with the default Controller Setup selected.
Press Directional Pad buttons to select the game option you want, then press X. Options are described in the following sections.
Press Triangle to exit the Options menu and return to the previous screen.
NOTE: If you change your Controller Setup or Audio Setup then Save, that configuration loads automatically the next time you want to use your PlayStation. Load
To load a saved game, you must have the memory card with that game inserted into the Game Console. Press Up or Down to select the game you want, then press X to open the Load Game screen.
NOTE: If you have two memory cards, press Circle as needed to change from Card 1 to Card 2 and back.
Press Up or Down to select a game name, then press X to load it. Press Triangle to return to the Options menu without loading a game.
Save
To save a game, you must have a formatted memory card inserted into the Game Console.
NOTE: If you have two memory cards, press Circle as needed to change from Card 1 to Card 2 and back.
Press Up or Down to select an Empty game or an existing game name, then press X to call the Enter Filename prompt. (If you want to overwrite an existing game, a prompt appears asking if you really want to save. Select Yes or No and press X to open the Enter Filename screen.)