PLAYING THE GAME
Starting Boost
At the beginning of an event, get ready to boost by pressing the X button when the needle lights up green. Then hold down the acceleration button to get the boost on GO!
Drafting
Get directly behind a rival driver and use his slipstream to get points and fill your Hot Wheels™ Power Bar. Drifting
Use the drift button to put your car into a drift. This allows you to corner without losing speed and gives you points to fill your Hot Wheels™ Power Bar. Jumps
By hitting jumps in the environment and getting air, you'll fill up your Hot Wheels™ Power Bar. You'll get an extra bonus if you can rotate your car and a double bonus if you can land it! Filling the Hot Wheels™ Power Bar
Hitting opponents with certain weapons will cause them to lose Hot Wheels™ points, which appear as flame crystals on the track. By driving over and collecting the crystals, you'll be filling up your Hot Wheels™ Power Bar. THE GAME SCREEN
WEAPONS
Getting a Weapon
Jump through the rings of orange fire to get a random weapon. If you jump through a blue ring of fire, you'll receive a supercharged weapon.
Boost Vortexes
Drive through boost vortexes to get an extra boost of speed.
Shortcuts
Unlock hidden routes by using your missiles, mortars, or boost to smash through signs marked with a bull's-eye. Some shortcuts will require multiple shots to open.
Multiple Shots
Some weapons will give you multiple shots. When multiple shots are available, the number of shots available appears next to your weapon. For example, when you get the rockets, the number 3 appears to indicate you have three rockets.
Supercharging Your Weapon
All weapons can be supercharged which makes them more powerful or gives them enhanced effects. Earn Hot Wheels™ points by jumping, drifting, drafting, or picking up flame crystals that spill onto the track. As you do, you will fill your Hot Wheels™ Power Bar. Once the meter is full and on fire, press the supercharge button to charge your current weapon. But watch out! If you get hit by a rival, you will lose flame crystals and deplete your meter. MULTIPLAYER EVENTS
In multiplayer, you can play Quick Race and Eliminator, plus these two exclusive events:
•
Stock Battle: Score points by using weapons against the other player. The first player to reach a specified point total wins.
•
Timed Battle: Score points by using weapons against the other player. The player with the most points when time runs out wins.
FLAME POINTS
Earning flame points is the way to unlock new cars, new events, and winning the game. Flame points are earned by placing first, second, or third in an event, and by completing primary and secondary goals. Your primary and secondary goals are available on the loading screen.
MEDIA GALLERY
Unlock concept art by playing through the game, and then view the art at the media gallery located on the main menu.
CREDITS
ACTIVISION UK
•
SVP-EUROPEAN PUBLISHING: JOERG TROUVAIN
•
GENERAL MANAGER: ANDREW BROWN
•
MARKETING DIRECTOR: DAVID TYLER
•
SENIOR BRAND MANAGER: GARY SIMS
•
DIRECTOR OF PRODUCTION SERVICES - EUROPE: BARRY KEHOE
•
LOCALISATION PROJECT MANAGER: SIMON DAWES
•
MANAGER EUP CREATIVE SERVICES: JACKIE SUTTON
•
CREATIVE SERVICES PROJECT MANAGER: MARK LUGLI
•
CREATIVE SERVICES CO-ORDINATOR, BOX AND DOCS: ANITA GHUMAN
•
CREATIVE SERVICES CO-ORDINATOR, MARKETING MATERIALS: NATALIE CLARKE
•
PR MANAGER UK/EM: SUZANNE PANTER
•
SENIOR PR EXECUTIVE: LEO TAN
•
EUROPEAN OPERATIONS MANAGER: HEATHER CLARKE
•
PRODUCTION PLANNERS: LYNNE MOSS, PIER RUBINI
ACTIVISION ASIA PACIFIC
•
SENIOR VICE PRESIDENT, MANAGING DIRECTOR: JOHN WATTS
•
GENERAL MANAGER: DARRIEN PUDDY
•
MARKETING MANAGER: JEFF WONG
•
CREATIVE SERVICES SUPERVISOR: ELISA BIBERIAN
•
MEDIA RELATIONS EXECUTIVE: JOEL GRAHAM
•
OPERATIONS DIRECTOR: LEON JENNINGS
•
OPERATIONS SUPERVISOR: NOLEEN JORDAN