The Play of the Game
Wilbur's objective is to stomp the paste out of the Tomato hordes! He travels through many areas in and around San Zucchini, looking for weapons and items that increase his offensive capabilities.
Items
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Swords - Long range attack against enemies.
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Cherry Tomatoes - Collect 100 for an extra life.
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Pizza Pans or Boulders - Can be kicked to roll, bounce and destroy the tomatoes.
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Burnt Tomatoes - These special items can only be found at the pizza parlor. Each burnt tomato equals 5 cherry tomatoes.
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Parachute Pack - Works from activation until Wilbur's feet touch any object or he is hit by a tomato.
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Tomato Juice Can - Wilbur must find this to escape each level.
Special Items
One time use only.
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Heroism Token - (Looks like a medal), Extra Health Point.
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Lightning Bolt - Temporary Invulnerability.
Lives
Wilbur starts with three lives consisting of three Health Points each. A direct hit by a tomato costs Wilbur a Health Point.
When Wilbur spins off the screen, he has lost a life. When Wilbur loses a life, he is sent back to the beginning of that level, unless he was fighting a Boss Tomato.
When Wilbur loses his last life, the game is over. To continue playing at the same level that the game ended, press the Select button. Press the Start button to start again at the beginning.
Points
Points are acquired by killing tomatoes and by capturing point counters (they look like 100's or 50's with wings on them).
Point Multipliers (100's with spinning X's) multiply whatever points and the number of cherry tomatoes you get after you acquire the Multiplier. Up to nine Multipliers can be used at a time for massive points!
The Scoreboard
Reading across the scoreboard left to right, the listings are:
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Number of Health Points.
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Number of Cherry tomatoes collected.
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Number of Point Multipliers collected.
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Remaining seconds in this level.
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Number of swords collected.
Special Notes
Beware the Shrapnel Tomatoes! They look like cherry tomatoes but have a slight flicker to them. A hit by them reduces Wilbur's cherry tomato collection by ten.
It's possible to throw swords "around corners"! These items bounce off of solid objects. Use this to direct (mostly downward tosses) toward hard-to-hit enemies.