Setting Up Your PlayStation 2
Set up your PlayStation®2 computer entertainment system according to its Instruction Manual. Ensure the MAIN POWER switch (on the back of the console) is ON.
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When the power indicator lights up, press the OPEN button to open the disc tray.
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Place the STREET FIGHTER® ALPHA ANTHOLOGY disc on the disc tray with the label side facing up.
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Press the OPEN button again to close the disc tray.
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Attach game controllers and other peripherals as appropriate.
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Follow on-screen instructions and refer to this manual for information on using the software.
Memory Card (8MB)
To save game settings and progress, insert a memory card (8MB) (for PlayStation®2) into MEMORY CARD slot 1 or slot 2. You can load saved game data from the same memory card or any memory card containing previously saved games.
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You must be using a memory card with at least 51KB of free space to save your game data. If more free space is needed, delete older data from the memory card before playing.
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Do not remove the memory card or turn off the power while saving or loading game data. Doing so could damage your game data.
Starting a Game
Press the START button on the Title screen to open the Main Menu. From the Main Menu, select the game you want to play.
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STREET FIGHTER ALPHA ANTHOLOGY
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© 2006 CAPCOM U.S.A., INC.
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© 2006 CAPCOM CO., LTD. ALL RIGHTS RESERVED.
Making Selections
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Use the directional buttons to move through selections.
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Press the Ⓧ button to confirm.
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Press the △ button to cancel and return to the Title screen.
HDD Install
Select HDD INSTALL to install the game data onto your internal hard disk drive (40GB) (for PlayStation®2).
Manual/Auto
MANUAL
You perform all actions.
AUTO
EASY COMMANDS
Press a P and K button of the same strength to perform Level 1 Super Combos with ease.
AUTO GUARD
You automatically block during combat (except in mid-attack). There is a limit to the number of times you can auto-guard in each round. You will still take a small amount of damage with each blocked attack.
ISM Selection
Select one of three ISM types to use in combat.
X-ISM
Simple, with one powerful combo. Recommended for beginners.
A-ISM
Standard ISM with multiple Super Combos.
V-ISM
The only ISM that lets you use Custom Combos for a variety of Combo moves.
Alpha Counter
When blocking an attack, enter the following commands to transition from the block into a counter-attack reversal.
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Press the directional buttons toward the opponent + P+K of the same strength.
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Performing an Alpha Counter uses one bar from the Super Combo Level Gauge (1.5 bars for STREET FIGHTER® ALPHA 2 GOLD and V-ISM in STREET FIGHTER® ALPHA 3).
Defensive Roll
When you take a hit that knocks you down, press + P (or any two K buttons in STREET FIGHTER® ALPHA 3) to roll forward and stand back up.
Damage Reduction
When taking an attack or blocking, press a directional button or P/K to reduce the amount of damage you take.
Gauge Systems
SUPER COMBO LEVEL GAUGE
Pull off normal and special attacks to fill up the Super Combo Level Gauge. When the gauge fills up to a certain amount, the level of the gauge will go up, enabling you to use a Super Combo or Alpha Counter.
ALPHA LEVEL
Pull off normal and special attacks to fill up the Super Combo Level Gauge. When the gauge fills up to a certain amount, the level of the gauge will go up, enabling you to use a Super Combo, Alpha Counter or Custom Combo.
MIGHTY COMBO GAUGE
The Mighty Combo Gauge at the top of the screen fills up as you perform attacks and pick up Gems. You can store up to 9 full gauges and use the gauge to perform powerful Mighty Combo attacks.
Super Combo
When the gauge is at Level 1 or higher, you can perform Super Combo moves unique to each character. There are three levels of Super Combos, and the number of P or K buttons pressed simultaneously determines the level of the Super Combo performed.
When using Z-ISM, if the gauge is at Level 1 or higher, you can perform Super Combo moves unique to each character. There are 3 levels of Super Combos; the strength of the P or K button you press determines the level of the Super Combo you perform.
When you're using X-ISM, the Super Combo gauge has only 1 level, and it must be full to perform a Super Combo move.
Custom Combos
Gauge Timer
If your Super Combo Level Gauge is at Level 1 or higher, press P + P + K or K + K + P together (or HP + HK for STREET FIGHTER® ALPHA 2 GOLD) to bring up the Gauge Timer. While the timer is going, combine the directional buttons with