Need for Speed Carbon is the 2006 game in the Need for Speed series, an evolution of the gameplay introduced in previous games. The career mode offers complete freedom in a city with a story mode supported by FMV cutscenes, as featured in Need for Speed: Most Wanted, but now also set in the Carbon Canyon, where racers duel for territory in the city below.
The game's focus on tuning and sculpting your car remains, as introduced in Need for Speed Underground. As you win money from races, you can visit garages and car lots to make improvements to your vehicle. Enhancements are still unlocked gradually, but the cars have now been divided over different tiers. There are about 40 cars to unlock, including new muscle cars like the Ford Mustang and Dodge Charger.
The game features online multiplayer on PC, PS3, and Xbox 360 versions, with up to eight players racing together in Pursuit Tag or Pursuit Knockout modes. You can also drive cooperatively with up to four players in a single race. The city and its surroundings are divided into different territories controlled by gangs, which you need to claim by winning races and impressing the gang leader.
Another feature is the crew system, allowing you to assign roles to your racers: drafters, scouts, and blockers. These characters can help you win races with their unique abilities. The game also introduces new AutoSculpt features and full body kits for customizing your car's appearance.