After the opening scenes the game turns into a quest to defend the homeland against the Nightmare Queen who wants to shroud the land in darkness. Flinn travels through different areas of the Faerie Kingdoms and needs to defeat opponents. He eventually learns different spells (including elemental elements such as Earth, Ice, Fire, Wind and Lightning) that each have their own effectiveness. The different spells are selected by holding a button and drawing the appropriate gesture in the air. They can also be combined into hybrid attacks. Flinn can summon a wall of fire and then shoot arcane bolts through them to create fireballs, or charge whirlwind with lightning to create an electrical storm. Most spells have an alternative use where a sweeping motion curves shots or plants traps. While in combat a single opponent is always targeted with the camera focused, causing Flinn to enter a strafe mode disregarding the other opponents. The navigation controller is also used to center the camera and perform a dodge move.
An additional game element is the upgrade system. Flinn's abilities are enhanced through potions. Once a potion bottle has been found ingredients can be located or purchased with gold, found by defeating enemies, to combine three of them into a potion. These enhance mana, health and spell effectiveness along with additional humorous effects such as turning Finn into a rat. The brewing process is also done with motion control, mimicking shaking, stirring and grinding.