GAME START
This is a one-player Versus computer mode. The player selects a monster and fights against other monsters that appear one after another.
Select a monster from the monster select screen with the D-PAD and press the A, B, or C buttons. The field you are assigned to fight in will be displayed, and the battle will commence.
If you press the 2P pad's START BUTTON at the title screen, the 1P side player will be on the 2P side of the screen.
VS
Choose this for deadly two-player action! Select a monster from the twelve available monsters poised for battle. Monsters of the same species (i.e., the same monster) can even fight against one another. Select the desired monster for 1P and 2P, and finalize these selections as described above in game start. Once both players have selected their monsters, the field of battle will be displayed, and the battle begins.
Once the fight concludes, you will return to the monster select screen.
BARGE-IN MODE
You can barge into the game during the GAME START mode.
When you press the 2P pad's START BUTTON during a fight against the computer, you will enter "barge-in" mode. The screen will return to the monster select screen, where Player 2 can select a monster.
When the fight is over, "CONTINUE" will be displayed on the loser's side. The loser of the match can then press the START BUTTON to refight the battle (with the same monsters).
Should you opt not to continue, the battle will return to a 1P fight against the computer.
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VS mode and barge-in mode require a 2P pad to be connected.
OPTION
In this mode, you can alter settings or listen to the game's music. You can choose an item by pressing UP or DOWN D-PAD and alter a setting by pressing LEFT or RIGHT on the D-PAD.
GAME LEVEL
Set the game's difficulty level. Choose among Easy, Normal, and Hard skill levels.
TIMER
There is a 1-round limit. When the timer is ON, the round lasts for approximately 1 minute and 20 seconds. When the timer is OFF, the round is not subject to a time limit.
MATCH POINT
You can choose from 1 to 3 rounds per match.
CONTROL
Configure your buttons to suit your play style. Use the D-PAD to highlight an action, then press the button you wish to perform that action. AUDIO
Choose between stereo or monaural sound.
SOUND TEST
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BGM: Listen to background music during the game.
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SE: Listen to special sound effects during the game.
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VOICE: Listen to the monster's voice.
EXIT
Return to the mode selection screen by pressing the A button.
BATTLE SCENE
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ROUND POINT(S): The number of points won is displayed by a V mark.
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LIFE GAUGE: A monster's remaining lives are shown by the number of lit candles beside their on-screen portrait.
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MANA GAUGE: This displays the monster's supernatural skill. As you instigate your opponent in a timely manner, you reserve Mana up to a set maximum level (flickering occurs when the maximum level has been reached). By carefully controlling multiple buttons when Mana is at its maximum level, you can deliver a deathblow to your opponent.
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HOURGLASS: This shows the duration of the fight. Once all sand has sifted through the hourglass, time is up and the round is over.
VICTORY OR DEFEAT
ABOUT WIN/LOSE
In order to defeat your opponent, you must win the pre-set number of rounds (default setting is a 2-round match).
WIN/LOSE IN 1 ROUND
When your opponent's life gauge reaches zero (0), you will have won the round. Each time you successfully attack your opponent, one of your opponent's life gauge candle flames is snuffed out. When all of your opponent's life gauge candle flames have been extinguished, you are officially the victor of the round.
If the timer runs out before a victor emerges, the winner will be the player with the most life candles remaining lit. If both players have the same number of life gauge candles alit, the match is declared a draw. (This only applies in cases in which the timer has been set "on" in the option mode.)
CONTINUING AND GAME OVER
Even if you lose the fight, you can continue fighting by pressing the START BUTTON while "CONTINUE" is displayed on the screen. If you do not continue, the game will conclude, and your score will be displayed. TOP SCORES
If you are among the top ten scorers, you will be asked to input your initials. Do so by pressing the D-PAD to highlight a character and the A BUTTON to confirm it.
When you are finished, highlight Done and press the A BUTTON. Whenever you achieve a top ten score, your score and selected alphabetical information is registered and saved, even after the machine is turned off. Please refer to your Sega Saturn™ manual to delete saved top ten data. MONSTERS' DATA
The Monarch of Hell has invited the twelve most elite species of monsters to compete in this tournament. Each monster possesses 10 basic offensive attacks, and from 13 to 17 special offensive thrusts.
ABOUT BASIC ATTACKS
The basic attacks controls are