GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned ON.
Press the RESET button. When the power indicator lights up, press the OPEN button and the disc tray will open. Place the "SPY HUNTER: NOWHERE TO RUN" disc on the disc tray with the label side facing up. Press the OPEN button again and the disc tray will close.
Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
MENU/SUB-MENU NAVIGATION
Throughout this manual, ↑, ↓, ←, and → will signify pressing Up, Down, Left and Right on the directional buttons. To navigate through the game menus (i.e. Options), use the directional buttons (↑, ↓, ←, or →) to highlight a selection.
QUITTING A GAME IN PROGRESS
During the game, press the START button to display the Pause Menu. Press the directional buttons for ↓ to select QUIT GAME, then press the X button. Highlight YES and press the X button again to go to the Main Menu.
STARTING UP
DUALSHOCK®2 ANALOG CONTROLLER CONFIGURATIONS
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left analog stick (L3 button when pushed down)
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right analog stick (R3 button when pushed down)
SPY HUNTER: NOWHERE TO RUN does NOT recommend or support "Analog Joystick" controllers that are not DUALSHOCK®2 analog controllers.
PROFILES
SPY HUNTER: NOWHERE TO RUN includes a Profile system that lets you save game progress and options to a specific profile that you create. Your created profiles are then saved to your memory card (8MB) (for PlayStation®2).
Press the directional buttons ↑, ↓, ←, or → to highlight a character, then press the X button to make a selection. Repeat the process to spell out your name, then select DONE.
PICKUPS/WEAPONS PLANE
PICKUPS
HEALTH PACKS
Picking up health packs regenerates your health by a small degree.
HEALTH CABINETS
Using a health cabinet completely regenerates your health.
WEAPONS PLANE
At certain points in the level, the weapons plane flies in low and drops off a pod ahead of your path. Drive through the pod to regain hit points and ammo. The Weapons Plane is only available during driving sequences.
MELEE COMBAT
COMBOS
Alex has two types of melee attacks: a light punch and a heavy punch. These attacks can be strung together to create a series of combos that do a lethal amount of damage.
GRABS AND THROWS
By pressing the grab button Alex will grab a nearby enemy, lifting them over his head. Once the enemy is in the air, Alex can throw the enemy into nearby objects or other enemies. He can also perform a devastating backbreaker.
FINISHERS
By holding down the heavy attack button Alex will throw a stun punch. Enemies hit by the stun punch are forced into a dazed state. Once in that state a deadly finishing move can be executed by pressing the X, ●, or ▲ buttons.