Exploration
Exploration takes place on the Field Screen. With your companions, travel to all the familiar and foreign places you find on the World Map. Check out unusual places and landmarks, and take the time to strike up conversations. Use your curiosity and be sure to talk to everyone you meet. Information is one of your most important tools. You may learn one thing in the daytime and something different at night.
Towns are inhabited areas. They contain inns, weapon shops, item shops, banks, and Dragon Shrines.
Inn
When you rest at an inn, your characters' HP (hit points) and AP (ability points) recover fully. Unhealthy conditions such as unconsciousness and poison are cured.
Weapon Shop
Weapons and armour are sold in a weapon shop. You can select from the following options:
By selecting Trade-In, you can turn in an item you already own in exchange for a new one. Trade-in and selling prices are the same. When you trade-in, the new item is automatically equipped.
Item Shop
Useful items for your adventure are sold in an item shop. Select from the following options:
Bank
Banks are safe places for storing extra items and Zenny (money).
Church
You can save your game by talking to a priest in a church. He will also give you advice when you're in trouble.
Dragon Shrine
You can also save your game in a Dragon Shrine.
Field Commands
Press Select on the Field Screen to view the Sub Screen and its commands. The Sub Screen shows the following information:
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PLACE NAME: Where you are now.
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MONSTER METRE: Shows how dangerous the area is. The more actively the metre icon moves, the more danger. Watch out!
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ZENNY: Amount of money your party has.
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COMMANDS: Sub Screen list of commands.
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PARTY STATUS: Your characters' images and conditions.
Item Commands
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DSCD: Throw away an unnecessary item.
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CHNG: Change the item order.
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SORT: Sort the items in this order: items, weapons, armour.
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VITL: Display vital items.
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SPEL: Display the special abilities of the characters in your party. To use a special ability, highlight it and press the A Button. Using a special ability consumes a certain amount of AP (ability points).
Combat
The Combat Screen opens when your characters encounter enemies. You then enter into combat with them. If you win, you gain EXP and Zenny (money). If you lose, your Zenny is reduced by 25% and your characters are returned to the place where you last saved your game.
On the Combat Screen you will see:
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COMMAND INPUT CHARACTER: The character waiting for your command.
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COMMANDS: Select an order from the list below.
Combat Commands
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ATTACK: Attack with the equipped weapon.
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COMBAT SPECIAL ABILITY: Use a character's Combat Special Ability. The command is different for each character. Some are available only when your character performs Fusion.
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ABILITY: Use a special ability (magic, dragon transformation, combination).
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ITEM: Use an item or change equipment.
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CHANGE: Have all party members concentrate on the combat. All members will continue to attack until you press the B Button.
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ESCAPE: Escape from combat. If the escape attempt fails, enemies can attack you.
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LINE: Press the L Button, then use this command to change your party's formation.
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DEFENSE: Press the R Button to concentrate on defense and decrease the damage from enemy attack. It also slightly decreases damage from magical attacks.
Abnormal Status
During battle, your character may fall victim to an abnormal status such as poison, curse, etc. Below is a list of the abnormal statuses and how to cure them:
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ASLEEP: Cannot move until combat ends. Cure with CureAl or Heal.
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POISON: HP decreases as character walks. Cure with Antdt, CureAl, CurePsn, or Heal.
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CURSE: Condition becomes worse. Cure with Vtmn, CureAl, or Heal.
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ROTTEN: Character becomes Zombie if left. Cure with TearDr, CureAl, CurePsn, or Heal.
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ZOMBIE: Character attacks own party. Cure with TearDr, CureAl, or Heal.
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UNCONSCIOUS: Unable to do anything until cured. Cure with Renew, RenewX, or LifePl.
Fusion
Fusion is a way to significantly improve character abilities instead of levelling up. Six Shaman reside in various places in this world. They can fuse with others both mentally and physically.
If a character fuses with a Shaman, the character gains the Shaman's mind and power and his or her abilities are greatly enhanced.