Kirby's Pinball Land is a pinball game based on the Kirby series, where you play as Kirby himself.
In this game, your goal is to help Kirby defeat King Dedede and three other bosses who guard different Pinball Lands. The game is divided into three tables or lands, each with four screens: ordinary screens, a springboard screen, and a boss screen. Your aim is to collect as many points as possible while avoiding obstacles and defeating the bosses.
Each ordinary screen has its own challenges and tasks to complete in order to progress to the next stage. The middle screen will give you access to a bonus game where you can earn extra points and multiply your score. If you lose a life, any bonus points you've earned will be added to your score.
The final boss, King Dedede, is located at the end of each table. To defeat him, you'll need to perform specific tasks on the top ordinary screen and then fire Kirby at the boss using both flippers. Be careful, as the bosses will try to stop you by temporarily disabling one or both flippers.
This is a pinball game where players control Kirby, who transforms into a pinball, to defeat King Dedede and his bosses across three themed Pinball Lands. The goal is to achieve high scores and ultimately save Dream Land.
Story
Introduction
Kirby, your pudgy buddy from Dream Land, is back again on Game Boy! This time the game is Pinball.
Kirby will have to face King Dedede and his bosses who guard the three Pinball Lands. In order to defeat King Dedede and his three bosses, Kirby becomes a pinball.
This allows him to fight effectively in the Pinball Lands — each a magical land with all kinds of tricks and bonuses! How high can you score? Can Kirby defeat King Dedede again? Let's find out!
Okay Kirby, turn into a pinball and get ready for a wacky pinball battle!
Controls
Left on the Control Pad
operates the Left Flipper
Control Pad upwards
shakes the pinball machine
B Button
shakes the pinball machine
A Button
operates the Right Flipper
A or B Button (on Title Screen)
see the Top Scores List
SELECT Button
save your game
START Button
start the game
START Button (while paused)
unpause the game
A, B, START and SELECT Buttons simultaneously (during play)
reset back to the title screen
How to Play
Getting Started
Correctly insert the Kirby's Pinball Land Game Pak into the Game Boy unit and turn the power switch to the "ON" position. You will see the "Nintendo®" logo appear for a few seconds before the title screen appears.
When the title screen appears, press the START button to begin playing.
How to Play
You start with three Kirbys (or three pinballs). Try not to let Kirby drain between the flippers at the bottom of the playfield! Use the flippers to keep Kirby in play and rack up more points!
Game Layout
There are three pinball machines (Pinball Lands) for you to master, each divided into three stages. After successfully passing through the top stage of each pinball machine you come face to face with the boss of that particular Pinball Land. After defeating all three bosses you finally confront King Dedede himself!
When you start the game, you can choose which Pinball Land you want to go to by hitting the appropriate shooting star. You can do this by using the flippers or by using the cannon at the bottom of the screen. To shoot the cannon, use the A Button.
Outlane Stoppers are activated by passing over a Rollover Switch. This helps to prevent Kirby from rolling out of play. Be careful! The Outlane Stoppers only last for a short period of time!
Maxim Tomatoes and other items appear next to Slippy at the top of the stage. You need to hit a Warp Star to reach the boss of this Pinball Land. To make the Warp Star appear, destroy all three of the Cappies.
If Kirby passes through the Slot Lane, the Slot Machine will spin. If you hit the Dancing Kirby, only the picture with an arrow above it will spin.
Slot Machine Payoffs
•
: If you shoot PinballKirby over the Dancing Kirby, he will be shot up to the Top Stage.
•
☆☆☆: Sends out a Warp Star that can take you to a Bonus Game.
•
: A Maxim Tomato will appear which can activate the Drain Stopper.
•
: You don't want this. It makes Drain Stoppers disappear!
Once you've destroyed all six Kaboos, the Big Kaboo will disappear, and the Roulette Hole will appear. When the pinball enters the Roulette Hole, the arrows begin to light up. Press the 'A' Button to select the direction in which you want the ball to be thrown.
When PinballKirby passes over the Kirby Triplets, the pictures of Kirby change. Line up three rotund, happy Kirbys and Stoppers will appear. Line up three deflated Kirbys and OOPS! The Stoppers will disappear!
Each time the pinball hits the Mummy Ball, one of the letters in the words "WARP STAR" light up. When all of the letters have been illuminated, the star which will zip you to the Warp Screen will become visible.
Outlane Stoppers are activated by passing over a Rollover Switch. This helps to prevent Kirby from rolling out of play. Be careful! The Outlane Stoppers only last for a short period of time!
When Kirby hits Mr. Bright (the sun) three times, day turns into night, and Mr. Shine (the moon) and stars come out. When Kirby hits Mr. Shine three times a Warp Star appears. The Warp Star will take you to the boss.
If Kirby hits Chucky three times, our good buddy Chucky turns into a Maxim Tomato!
When Kirby hits the Clouds on either side of the pinball machine, various items come into play such as Maxim Tomatoes, which activate the Stoppers, and Warp Stars, which send you to a Bonus Game.
If PinballKirby hits Nimbus three times, it will start to rain and the Big Kirby will open his umbrella. If you land the pinball on the top of the umbrella, you will be sent to the Top Stage of the pinball machine.
Each time Kirby hits the Bumpin' Boo on the left side of the machine, a letter in the word "WARP" will light up. When the pinball hits the Bumpin' Boo on the right, a letter in the word "STAR" will light up. When all the letters have been illuminated, a Warp Star appears.
Each time Kirby hits Scarfy, a letter in the word "SCARFY" lights up. When all the letters have been illuminated, Scarfy splits into three Scarfys! If Kirby hits the top Scarfy, this Scarfy is replaced by the pinball, which is then bumped up into the Middle Stage by the other two Scarfys.