After 5,000 years of magic believed to be dead, it's rediscovered and RNA Global wants to take it for themselves just to have the power. A group called Lineage decides not to let that happen. They want to preserve the magic for everyone on the planet. A war ensues.
For every enemy killed or flag/artifact retrieved, money is awarded to invest in weapons and spells at the beginning of each round. You can choose up to three weapons to use in one round, and grenades eat an entire slot. You can also purchase magic or tech, including invulnerability, teleportation, attacks, healing, resurrection for magic, seeing through walls, gliders, enhanced physical attributes, increased accuracy, anti-magic generators, and more.