Crash Bandicoot The Wrath of Cortex box art for Gamecube
Crash Bandicoot The Wrath of Cortex screenshot 3 for Gamecube
Crash Bandicoot The Wrath of Cortex title screen for Gamecube
Crash Bandicoot The Wrath of Cortex logo for Gamecube
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Crash Bandicoot The Wrath of Cortex

Crash Bandicoot The Wrath of Cortex

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(Gamecube - US, Platformer)
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US
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PAL
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Developed_By:
Warner Bros.
Published_By:
VU Games
Released On:
17 Sep 2002
Crash Bandicoot: The Wrath of Cortex is the first Crash Bandicoot game for a system other than the original PlayStation. The story is set sometime after Warped: Dr. Cortex wants revenge after being defeated by Crash (again). For this purpose, he creates Crunch, a super-bandicoot who can destroy everything that crosses his way.
Crunch's power source is a set of magical masks known as the Elementals, each representing a different element, including Earth, Water, Fire, and Ice. The warp room splits levels into their respective elements, with the boss of each section being a battle against Crunch influenced by the Elemental mask of said section.
The gameplay is a typical jump and run, with some other action passages, like air combat and a sequence where Crash is trapped inside a giant sphere rolling around in some sort of rollercoaster. All graphics are in 3D, and the sound is typical for cartoon games like this. The game is pretty straightforward in design.
UPC-A:
020626717519 (USA)
Part #:
DOL-GCBE-USA (USA)
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